2021 Essential Facts About the Video Game Industry reveals a lot about today’s video game players.
In the last year during the global pandemic, people from all walks of life reached for video games to find joy, connection and a sense of belonging. Games are a source of entertainment and comfort for millions of people across the country. 今年的报告显示，电子游戏超越了年龄、种族、性别、平台和政党. Read on to learn more about the United States of Play.
Download the full report here.
We are a nation of video game players.
Today, nearly 227 million Americans play video games. 三分之二的成年人和四分之三的18岁以下儿童每周玩电子游戏. 在所有年龄段中，80%的玩家都在18岁以上，电子游戏玩家的平均年龄是31岁. In total, players are about half female (45%) and half male (55%). 玩家认为电子游戏可以将不同类型的人聚集在一起(89%)，并为不同能力的人创造可访问的体验(89%).
Video games bring joy and connection through play.
It’s easy to see why games are so popular. 报告显示，90%的玩家都认为电子游戏能带来乐趣. 游戏可以激发灵感(79%)，提供精神刺激(87%)，缓解压力(87%).
And video games helped create connection and community when we need it most. This year, more than three quarters of players say they play video games with others, up from two thirds last year. And playing together is a family affair, 74%的父母至少每周和孩子一起玩电子游戏(高于2020年的55%).
Video games were a welcome break during the pandemic.
The pandemic impacted every aspect of our lives, including video games. About half of players (55%) said they played more games during the pandemic, 大多数玩家(90%)认为，在国家开放、不再需要保持社交距离后，他们会继续玩游戏. 疫情期间，71%的父母将电子游戏视为孩子急需的休息方式. 超过一半的家长(59%)表示，他们的孩子也会玩教育类游戏，四分之三的家长(66%)表示，电子游戏让孩子更容易过渡到远程学习.
To view last year’s 2020 Essential Facts About the Video Game Industry report, click here. The ESA is the voice and advocate for the U.S. video game industry. Learn more.