Video Games and Education
Benefits of Video Games in K-12 Education PT老虎机平台和高等教育视频游戏联盟在2021年发布了一份报告,详细介绍了K-12教育工作者在美国各地的教室中使用电子游戏的情况.S. 使学习机会现代化,帮助学生培养21世纪成功的基本技能. The report finds that video games promote engagement and resilience, stimulate collaboration and encourage student participation, 哪些可以改善学生对学习的态度,并在课程内、通过游戏俱乐部和电子竞技促进领导力和合作机会.
Learning Through Play
We learn through play. Whether it’s chess, playing with dolls, or a digital game of solitaire, play inspires critical thinking, creativity and connection. For children, play shapes and improves their social and psychological development. It’s an important and necessary way for them to experiment with the world. The games we play on computers, 主机和手机只是PT老虎机平台数千年来使用游戏进行教学和学习的最新版本.
Engaging Learners
Video games are ubiquitous. In the United States alone, nearly 227 million people play video games every week, 大多数美国人认为电子游戏具有教育意义,可以提高认知和创造技能. Teachers agree: across the country, teachers are using games to teach chemistry, physics, math, history, English language arts, foreign languages and more. Educators know that video games can help students develop problem-solving skills, promote critical thinking and create meaningful connections to their peers.
Video Games in the Classroom
这份报告概述了今天的教师如何在幼儿园到12年级的学校中使用电子游戏. 它基于对学术文献的广泛回顾,并借鉴了对有经验的教师使用电子游戏来提高学生学习的深入访谈. Video games promote engagement and resilience, stimulate collaboration and encourage student participation. 这些好处可以改善学生对学习的态度,并在课程内以及通过游戏俱乐部和电子竞技促进领导和合作机会.
了解更多PT老虎机平台和教育的好处,以及为什么今天许多教师使用电子游戏来加强学习, check out the full report.
Education Games and Resources from ESA Members and Partners
ESRB is the non-profit, 电子游戏行业的自我监管机构,提供有关年龄适当性的信息, 游戏或应用的内容和其他功能,以便父母和消费者能够明智地选择适合他们家庭的游戏.
- Discovery Tour by Assassin’s Creed – Ancient Egypt (ESRB: TEEN) (Ubisoft)
- Discovery Tour by Assassin’s Creed – Ancient Greece (ESRB: EVERYONE 10+) (Ubisoft)
- Discovery Tour by Assassin’s Creed – Viking Age (ESRB: EVERYONE) (Ubisoft)
- Fortnite (ESRB: TEEN): Teaching with Fortnite Creative and Lesson Plans in Fortnite Creative (grades 8-12) (Epic Games) *
- Game Builder Garage (ESRB: EVERYONE) (Nintendo)
- Kerbal Space Program (ESRB: EVERYONE) (Take-Two Interactive)
- Legends of Learning E-Learning Platform (Legends of Learning)
- Minecraft: Education Edition (ESRB: EVERYONE 10+) (Microsoft)
- Rabbids Coding (Ubisoft)
- Rocksmith (ESRB: TEEN) (Ubisoft)
- Sid Meier’s Civilization VI (ESRB: EVERYONE 10+) (Take-Two Interactive)
- The American Democracy Game (NCSL Foundation)
- Valiant Hearts: The Great War (ESRB: TEEN) (Ubisoft)
* Grade suggestions provided by publisher